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Barracks
Barracks Level 1
General Information
Size: 2x3 2x3
Type: Unique
Level 1: ResCSS 80 ResCSS 120
Level 2: ResCSS 500 ResCSS 650
Level 3: ResCSS 1,000 ResCSS 3,000
Level 4: ResCSS 5,000 ResCSS 2,000
Level 5: ResCSS 9,000 ResCSS 5,000
VED

Description[]

Obtained during the Tutorial at Level 12, the Barracks is a building you will use a lot. It is here that you combine unemployed Settlers, Brew and Weapons to make Troops of all kinds to do battle for you.

While not affected by Proximity, it is wise to have it somewhere near your HQ to make it easy to locate and check on during Adventures and Army creation.

Upgrading[]

Upgrading to Level 3 as soon as possible is very useful as at later levels the time it takes to produce higher quality Troops increases massively. Once you get into Cavalry production and beyond it is also wise to time your production to work over night when an fighting force can take 12 hours + to generate.

Upgrading over Level 3 is tough with that 5,000 Coins requirement but it should be saved up for as later Adventures, such as Sons of the Veld , require days of near continous troop production if your Barracks is too low a level.

See the Unit Production Times table below.

Summary[]

Resources Produces Consumed Cycle Construction
ResCSS 80  ResCSS 120   Troops Various Variable 10 min.

Upgrades[]

Level Gems Resources Required Upgrade Per Cycle Consumed
1 > 2 ResCSS 1,181 ResCSS 500  ResCSS 650 2 min. 30 sec. +100% N/A
2 > 3 ResCSS 4,275 ResCSS 1,000 ResCSS 3,000 1 hour +50% N/A
3 > 4 ResCSS 18,000 ResCSS 5,000 ResCSS 2,000 24 hours +33% N/A
4 > 5 ResCSS 21,834 ResCSS 9,000 ResCSS 5,000 7 days +25% N/A
5 > 6 ResCSS 11,115 ResCSS 800 ResCSS 5,000 7 days +20% N/A

Building Movement Costs[]

Level Gems Resources Required
1 ResCSS 1 ResCSS 20 ResCSS 20
2 ResCSS 15 ResCSS 250 ResCSS 200
3 ResCSS 62 ResCSS 800 ResCSS 600
4 ResCSS 90 ResCSS 800 ResCSS 800
5 ResCSS 362 ResCSS 1,000 ResCSS 3,000
6 ResCSS 362 ResCSS 1,000 ResCSS 3,000

Unit Production Times[]

Production Time per Unit (Mins)
Unit Level Costs Lvl1 Lvl2 Lvl3 Lvl4 Lvl5 Lvl6
Recruit 15+ ResCSS 5 ResCSS 10 3:00 1:30 1:00 0:45 0:36 0:30
Bowman 17+ ResCSS 10 ResCSS 10 4:00 2:00 1:20 1:00 0:48 0:40
Militia 21+ ResCSS 10 ResCSS 10 8:00 4:00 2:40 2:00 1:36 1:20
Cavalry 23+ ResCSS 30 ResCSS 40 18:00 9:00 6:00 3:00 2:24 2:00
Longbowman 25+ ResCSS 20 ResCSS 10 8:00 4:00 2:40 2:00 1:36 1:20
Soldier 27+ ResCSS 15 ResCSS 10 12:00 6:00 4:00 3:00 2:24 2:00
Crossbowman 36+ ResCSS 50 ResCSS 10 20:00 10:00 6:40 5:00 4:00 3:20
Elite Soldier 41+ ResCSS 50 ResCSS 10 32:00 16:00 10:40 8:00 6:24 5:20
Cannoneer 48+ ResCSS 50 ResCSS 10 30:00 15:00 10:00 7:30 6:00 5:00

Appearance[]

Barracks
Barracks Level 1 Barracks Level 2 Barracks Level 3 Barracks Level 4 Barracks Level 5
Level 1 Level 2 Level 3 Level 4 Level 5
Buildings
Basic Buildings Fisherman • Mason • Pinewood Cutter • Pinewood Forester • Pinewood Sawmill • Provision House • Storehouse • Tavern
Intermediate Buildings Bakery • Barracks • Bookbinder • Bowmaker • Brewery • Bronze Weaponsmith • Coking Plant • Copper Mine • Copper Smelter • Farm • Finesmith • Guild House • Mill • Residence • Simple Papermill • Toolmaker • Trade Office • Well • Wheatfield
Advanced Buildings Butcher • Coal Mine • Coinage • Deep Well • Gold Mine • Gold Smelter • Hardwood Cutter • Hardwood Forester • Hardwood Sawmill • Hunter • Intermediate Papermill • Iron Mine • Iron Smelter • Iron Weaponsmith • Lettersmith • Longbowmaker • Marble Mason • Medium Wheatfield • Noble Residence • Stable • Steel Smelter • Steel Weaponsmith
Expert Buildings Advanced Papermill • Bottomless Well • Cannon Forge • Carpenter • Crossbowsmith • Damascene Weaponsmith • Exotic Wood Sawmill • Ornamentalsmith • Powderhut • Tightly Sown Wheatfield • Titanium Smelter • Wheelmaker
Elite Buildings

Arquebus Maker  • Elite Barracks  • Elite Stable  • Exotic Wood Cutter  • Exotic Wood Forester  • Foundry  • Granite Mason  • Homestead  • Island Storehouse  • Mahogany Wood Sawmill  • Manor  • Platinum Smelter  • Platinum Weaponsmith  • Titanium Mine  • Saddlecloth Weaver  • Saltpetre Mine  • Wagon Maker  • Weaver

Merchant Buildings Artesian Well Deed • Deerstalker Hut • Endless Copper Mine • Epic Woodyard • Exotic Wood Tree School • Friary • Gem Pit • Guild House Deed • Improved Storehouse • Noble Residence Deed • Packed Wheatfield Deed • Recycling Manufactory • Silo • Trade Office Deed • Village School • Watermill
Epic Buildings Fairytale Castle • Gold Tower • Magnificent Residence
Adventure Rewards Arctic Iron Mine • Bone Church • Dark Castle • Frozen Manor • Witch Tower • White Castle
Event-only Buildings Floating Residence • Improved Storehouse • Pumpkin Field • Rabbit Farm Field
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