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Bronze Weaponsmith
Bronze Weaponsmith Level 1
General Information
Size: 2x2 2x2
Type: Production
Workers: Settler Settlers
Level 1: ResCSS 60 ResCSS 90 ResCSS 30
Level 2: ResCSS 120 ResCSS 100
Level 3: ResCSS 300 ResCSS 150
Level 4: ResCSS 500 ResCSS 300
Level 5: ResCSS 500 ResCSS 300
Process:
ResCSS     ResCSS     Process arrow     ResCSS
VED

Description[]

Possibly the most important building in the whole game to be constantly in production as the basic Recruit is the staple of every battle and will save you from costly losses at every level.

Each Recruit requires 10 of these Bronze Swords to enlist him at the Barracks , when combined with an unempoyed Settler and 5 Brew.

As with other production buildings its output can be temporarily doubled with a Buff and can be permanently upgraded with resources.

Summary[]

Resources Produces Consumed Cycle Construction
ResCSS 60  ResCSS 90  ResCSS 30 ResCSS 1 ResCSS 1  ResCSS 2 6 min. 3 min.

Upgrades[]

Level Gems Resources Required Upgrade Per Cycle Consumed
1 > 2 ResCSS 221 ResCSS 120  ResCSS 100 2 min. 30 sec. ResCSS 2 ResCSS 2  ResCSS 4
2 > 3 ResCSS 439 ResCSS 300 ResCSS 150 1 hour ResCSS 3 ResCSS 3  ResCSS 6
3 > 4 ResCSS 1,913 ResCSS 500 ResCSS 300 24 hours ResCSS 4 ResCSS 4  ResCSS 8
4 > 5 ResCSS 1,253 ResCSS 500 ResCSS 300 7 days ResCSS 5 ResCSS 5  ResCSS 10
5 > 6 N/A N/A N/A N/A N/A

Building Movement Costs[]

Level Gems Resources Required
1 ResCSS 1 ResCSS 20 ResCSS 16
2 ResCSS 2 ResCSS 50 ResCSS 50
3 ResCSS 8 ResCSS 100 ResCSS 100
4 ResCSS 12 ResCSS 120 
5 ResCSS 26 ResCSS 100 ResCSS 150
6 N/A N/A

Ratios[]

Production Ratios:
2 Copper Mines > 1 Coal Mine > 2 Copper Smelters > 2 Bronze Weaponsmiths This alters with upgrades.

Appearance[]

Bronze Weaponsmith
Bronze Weaponsmith Level 1 Bronze Weaponsmith Level 2 Bronze Weaponsmith Level 3 Bronze Weaponsmith Level 4 Bronze Weaponsmith Level 5
Level 1 Level 2 Level 3 Level 4 Level 5
Buildings
Basic Buildings Fisherman • Mason • Pinewood Cutter • Pinewood Forester • Pinewood Sawmill • Provision House • Storehouse • Tavern
Intermediate Buildings Bakery • Barracks • Bookbinder • Bowmaker • Brewery • Bronze Weaponsmith • Coking Plant • Copper Mine • Copper Smelter • Farm • Finesmith • Guild House • Mill • Residence • Simple Papermill • Toolmaker • Trade Office • Well • Wheatfield
Advanced Buildings Butcher • Coal Mine • Coinage • Deep Well • Gold Mine • Gold Smelter • Hardwood Cutter • Hardwood Forester • Hardwood Sawmill • Hunter • Intermediate Papermill • Iron Mine • Iron Smelter • Iron Weaponsmith • Lettersmith • Longbowmaker • Marble Mason • Medium Wheatfield • Noble Residence • Stable • Steel Smelter • Steel Weaponsmith
Expert Buildings Advanced Papermill • Bottomless Well • Cannon Forge • Carpenter • Crossbowsmith • Damascene Weaponsmith • Exotic Wood Sawmill • Ornamentalsmith • Powderhut • Tightly Sown Wheatfield • Titanium Smelter • Wheelmaker
Elite Buildings

Arquebus Maker  • Elite Barracks  • Elite Stable  • Exotic Wood Cutter  • Exotic Wood Forester  • Foundry  • Granite Mason  • Homestead  • Island Storehouse  • Mahogany Wood Sawmill  • Manor  • Platinum Smelter  • Platinum Weaponsmith  • Titanium Mine  • Saddlecloth Weaver  • Saltpetre Mine  • Wagon Maker  • Weaver

Merchant Buildings Artesian Well Deed • Deerstalker Hut • Endless Copper Mine • Epic Woodyard • Exotic Wood Tree School • Friary • Gem Pit • Guild House Deed • Improved Storehouse • Noble Residence Deed • Packed Wheatfield Deed • Recycling Manufactory • Silo • Trade Office Deed • Village School • Watermill
Epic Buildings Fairytale Castle • Gold Tower • Magnificent Residence
Adventure Rewards Arctic Iron Mine • Bone Church • Dark Castle • Frozen Manor • Witch Tower • White Castle
Event-only Buildings Floating Residence • Improved Storehouse • Pumpkin Field • Rabbit Farm Field
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