Traitors | ||||||||||||
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Loyal men they were, but greed turned them into ruthless bandits. The nobles have turned to you for help against these deserters. Be careful if you approach them since these traitors are heavily-armed, battle-hardened men. | ||||||||||||
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V • E • D |
Description[]
This map takes a huge amount of Recruit losses, but you get decent amount of resources in return.
While not as good an XP to loss ratio as Witch of the Swamp, Dark Priests, etc it is a pretty simple map for lower level players.
As you level up it will become less useful and while you'll get a lot of them from short adventure searches it's not one of the better maps to be spending your time on. Once you outgrow the map it can be worthwhile trading it for harder and more rewarding adventures in the trade system.
Note: Using normal Generals, you will need to do 7 suicide-runs. So if you don't have at least 8 generals, you will need to wait for your generals to recover in order to complete the adventure.

Requirements[]
General Type | Requirements | ||||||
---|---|---|---|---|---|---|---|
Total | |||||||
Normal General (200 troops) | 1,415 | 191 | 101 | 104 | 1,811 | ||
Veteran General (250 troops) | 975 | 100 | 195 | 112 | 46 | 145 | 1,573 |
Master of Martial Arts (220 troops) | 1056 | 0 | 198 | 166 | 0 | 69 | 1,489 |
Achievements[]
Name | Requirements | Trophies | Reward |
---|---|---|---|
The Fast Noose | Complete "Traitors" in less than 12 hours | 40 | |
Judge, Jury and ... | Complete "Traitors" in less than 3 hours | 100 | 150 |
Precious Horses | Complete "Traitors" without losing any Cavalry | 70 | |
The Posy | Complete "Traitors" while losing less than 200 Soldiers | 80 |
Guide[]
Sector | Enemy | Attack With | Average Losses | |
---|---|---|---|---|
Sector 1 | Transfer north, adjacent to the Sector 1 Leader Camp to avoid 3 unnecessary battles. | ![]() | ||
60 40 | 29 1 157 13 | 29 | ||
21 1 198 | 21 | |||
25 1 195 29 | 20 | |||
Sector 2 | Transfer SE closer to the next Sector's bases.
Note: If you abort at this point, You'll get 1960 XP for the loss of 20-25 Recruits. |
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60 60 | 55 1 75 69 | 48 | ||
49 1 170 | 49 | |||
44 1 159 46 | 36 | |||
40 40 60 20 | W1: 128 W2: 8 1 191 |
W1: 128 W2: 3 | ||
85 135 | 85 | |||
130 60 60 | 94-112 | |||
60 60 60 | W1: 166 W2: 51 1 148 |
W1: 166 W2: 51 | ||
W1: 200 There is a 50% chance 200R will clear the camp W2: 4 5 191 |
W1: 200 W2: 4 | |||
133 87 | 133 | |||
149 101 | 149 | |||
100 60 | 84 1 115 | 84 | ||
50 1 100 69 | 50 | |||
50 140 60 | 39-49 | |||
37 40 4 169 | 37 7 | |||
Sector 3 | 100 100 | W1: 157 W2: 68 1 128 3 |
W1: 157 W2: 68 |
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100 1 50 69 | 100 | |||
110 40 40 60 | 110 33 35 | |||
75 30 45 100 | 53 12 | |||
50 150 | W1: 200 W2: 95 1 104 |
W1: 200 W2: 95 | ||
W1: As above(regular 200 General) |
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W1: 60 W2: 80 24 1 145 |
W1: 60 W2: 80 20 | |||
75 30 10 75 60 | 75 30 9 75 | |||
Robin Big Bertha 60 60 60 |
W1: 88 W2: 200 W3: 99 101 |
W1: 88 W2: 200 W3: 88 | ||
W1+2: As above(regular 200 Generals) or W1: 242 (Vet Gen) W2: NONE |
||||
W1: 175 W2: 150 100 |
W1: 175 W2: 128 | |||
Total Expected Losses | 1,405 | |||
1,056 | ||||
890 53 35 |
Bandits[]
Rewards[]
