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Victor the Vicious
Adv-victor.jpg
Victor The Vicious hails from a kingdom far away. His skills in archery are unparalleled. Some say he shot an apple from the head of his own son! Unfortunately

he has claimed the nearby hunting valley of a friendly regent for his own. The regent cannot accept such boldness, and has placed a bounty on Victor`s head.

General Information
Type: Resource
Players: Players 3
Difficulty: Skulls 8
Duration: Duration 8 days
XP: XP 27,482
VED

Description

Victor the Vicious is a tough adventure, with heavy losses, especially if you want to do it solo. With 3 people sharing the burden, however, the losses become acceptable.

Attack sequence used in this guide

Availability

Victor the Vicious can be found by the Explorer during a Medium or Long Adventure Search. It may also be purchased in the Merchant Chest for 200 Map Fragments.

Requirements

This guide requires a minimum troop of Crossbowmen.

General Type Requirements
TroopsCSS.png TroopsCSS.png TroopsCSS.png TroopsCSS.png TroopsCSS.png TroopsCSS.png Total
TroopsCSS.png Normal General (200 troops) * 2,600 168 287 210 100 125 3,650
494 163 1,454 210 100 100 2,670
TroopsCSS.png Veteran General (250 troops) 1,420 92 460 199 212 189 2,572

* Going for minimal losses with a Normal General requires 17 suicide runs. The alternate troop configurations have been added for those who can afford to swap Recruits for Militia in order to cut down the number of suicide runs required and speed up the adventure. You can, of course, use a combination of the first and second configurations if you don't happen to be swimming in Iron Swords.

Achievements

Name Requirements Trophies Reward
Simply Vicious Complete "Victor the Vicious" in less than 18 hours 40
"Vicious" is my Middle Name Complete "Victor the Vicious" in less than 6 hours 100 ResCSS.png 150
Victor the Peaceful Complete "Victor the Vicious" while losing less than 500 Recruits 100
Massing Armies Complete "Victor the Vicious" without using any Soldiers 90

Guide

Sector Enemy Attack With Average Losses Map
Sector 1 There are three paths to the center. The lowest path is faster because it has less distance between the camps, and has one less camp. As soon as you land, transfer to the path immediately to the right of the landing zone.
Victor-sector1.png
TroopsCSS.png 50 TroopsCSS.png 50 TroopsCSS.png 50 TroopsCSS.png 100 TroopsCSS.png 100 TroopsCSS.png 96
TroopsCSS.png 91 TroopsCSS.png 140 TroopsCSS.png 81
TroopsCSS.png 50 TroopsCSS.png 100 TroopsCSS.png 54 TroopsCSS.png 1 TroopsCSS.png 145 TroopsCSS.png 48
TroopsCSS.png 35 TroopsCSS.png 2 TroopsCSS.png 196 TroopsCSS.png 17 TroopsCSS.png 31
TroopsCSS.png 100 TroopsCSS.png 50 TroopsCSS.png 155 TroopsCSS.png 45 TroopsCSS.png 133
TroopsCSS.png 80 TroopsCSS.png 50 TroopsCSS.png 120 TroopsCSS.png 71
TroopsCSS.png 50 TroopsCSS.png 60 TroopsCSS.png 50 W1: TroopsCSS.png 72
W2: TroopsCSS.png 35TroopsCSS.png 1 TroopsCSS.png 139 TroopsCSS.png 25
W1: TroopsCSS.png 72
W2: TroopsCSS.png 31
TroopsCSS.png 125 TroopsCSS.png 75 TroopsCSS.png 124
TroopsCSS.png One-Eyed Bert
TroopsCSS.png 99 TroopsCSS.png 100
W1: TroopsCSS.png 115
W2: TroopsCSS.png 80 TroopsCSS.png 6 TroopsCSS.png 114
W1: TroopsCSS.png 115
W2: TroopsCSS.png 79
TroopsCSS.png 140 TroopsCSS.png 60 TroopsCSS.png 130
TroopsCSS.png 100 TroopsCSS.png 150 TroopsCSS.png 96
Sector 2 TroopsCSS.png 120 TroopsCSS.png 50 W1: TroopsCSS.png 150
W2: TroopsCSS.png 55 TroopsCSS.png 65 TroopsCSS.png 80
W1: TroopsCSS.png 150
W2: TroopsCSS.png 50
TroopsCSS.png 80 TroopsCSS.png 65 TroopsCSS.png 55 TroopsCSS.png 74
TroopsCSS.png 110 TroopsCSS.png 1 TroopsCSS.png 59 TroopsCSS.png 80 TroopsCSS.png 98
TroopsCSS.png 120 TroopsCSS.png 50 W1: TroopsCSS.png 60
W2: TroopsCSS.png 90 TroopsCSS.png 10 TroopsCSS.png 100
W1: TroopsCSS.png 60
W2: TroopsCSS.png 85
TroopsCSS.png 45 TroopsCSS.png 80 TroopsCSS.png 75 TroopsCSS.png 40 TroopsCSS.png 80
TroopsCSS.png 111 TroopsCSS.png 42 TroopsCSS.png 97 TroopsCSS.png 99 TroopsCSS.png 36
TroopsCSS.png One-Eyed Bert
TroopsCSS.png 80 TroopsCSS.png 50 TroopsCSS.png 60
W1: TroopsCSS.png 135
W2: TroopsCSS.png 60 TroopsCSS.png 80 TroopsCSS.png 60
W1: TroopsCSS.png 135
W2: TroopsCSS.png 55
W1: TroopsCSS.png 60
W2: TroopsCSS.png 74 TroopsCSS.png 2 TroopsCSS.png 107 TroopsCSS.png 67
W1: TroopsCSS.png 60
W2: TroopsCSS.png 65
Sector 3 After clearing the central sector, relocate there to clear the leader camps from the other paths.
TroopsCSS.png One-Eyed Bert
TroopsCSS.png 99 TroopsCSS.png 100
W1: TroopsCSS.png 115
W2: TroopsCSS.png 80 TroopsCSS.png 6 TroopsCSS.png 114
W1: TroopsCSS.png 115
W2: TroopsCSS.png 79
TroopsCSS.png 140 TroopsCSS.png 60 TroopsCSS.png 130
TroopsCSS.png 100 TroopsCSS.png 150 TroopsCSS.png 96
Sector 4 TroopsCSS.png One-Eyed Bert
TroopsCSS.png 99 TroopsCSS.png 100
W1: TroopsCSS.png 115
W2: TroopsCSS.png 80 TroopsCSS.png 6 TroopsCSS.png 114
W1: TroopsCSS.png 115
W2: TroopsCSS.png 79
TroopsCSS.png 140 TroopsCSS.png 60 TroopsCSS.png 130
TroopsCSS.png 100 TroopsCSS.png 150 TroopsCSS.png 96
Sector 5 Now relocate to the east of sector 2 to continue up the right hand side of the map.
TroopsCSS.png 100 TroopsCSS.png 100 W1: TroopsCSS.png 138
W2: TroopsCSS.png 60 TroopsCSS.png 5 TroopsCSS.png 115 TroopsCSS.png 20
W1: TroopsCSS.png 138
W2: TroopsCSS.png 55
TroopsCSS.png 100 TroopsCSS.png 70 TroopsCSS.png 30 TroopsCSS.png 95
TroopsCSS.png 119 TroopsCSS.png 1 TroopsCSS.png 105 TroopsCSS.png 25 TroopsCSS.png 106
TroopsCSS.png 100 TroopsCSS.png 100 W1: TroopsCSS.png 110
W2: TroopsCSS.png 70 TroopsCSS.png 5 TroopsCSS.png 125
W1: TroopsCSS.png 110
W2: TroopsCSS.png 69
TroopsCSS.png 103 TroopsCSS.png 97 TroopsCSS.png 102
TroopsCSS.png 146 TroopsCSS.png 2 TroopsCSS.png 102 TroopsCSS.png 136
TroopsCSS.png Skunk
TroopsCSS.png One-Eyed Bert
TroopsCSS.png 90 TroopsCSS.png 100
W1: TroopsCSS.png 110
W2: TroopsCSS.png 75 TroopsCSS.png 10 TroopsCSS.png 115
W1: TroopsCSS.png 110
W2: TroopsCSS.png 74
TroopsCSS.png 130 TroopsCSS.png 70 TroopsCSS.png 126
W1: TroopsCSS.png 112
W2: TroopsCSS.png 84 TroopsCSS.png 1 TroopsCSS.png 165
W1: TroopsCSS.png 112
W2: TroopsCSS.png 74
Sector 6 Set up to attack sector 4 at the southern part of the border as there are wolf traps near both entrances but the one to the south is only 100 wolves while the one to the north is 150.
VtVtraps.jpg
TRAP: TroopsCSS.png 100 TroopsCSS.png 5 TroopsCSS.png 100 TroopsCSS.png 5
TroopsCSS.png 5 TroopsCSS.png 100 TroopsCSS.png 5
TroopsCSS.png 100 TroopsCSS.png 100 W1: TroopsCSS.png 138
W2: TroopsCSS.png 60 TroopsCSS.png 5 TroopsCSS.png 115 TroopsCSS.png 20
W1: TroopsCSS.png 138
W2: TroopsCSS.png 55
TroopsCSS.png 100 TroopsCSS.png 70 TroopsCSS.png 30 TroopsCSS.png 95
TroopsCSS.png 119 TroopsCSS.png 1 TroopsCSS.png 105 TroopsCSS.png 25 TroopsCSS.png 106
TroopsCSS.png 100 TroopsCSS.png 100
(Can be skipped)
W1: TroopsCSS.png 110
W2: TroopsCSS.png 70 TroopsCSS.png 5 TroopsCSS.png 125
W1: TroopsCSS.png 110
W2: TroopsCSS.png 69
TroopsCSS.png 103 TroopsCSS.png 97 TroopsCSS.png 102
TroopsCSS.png 146 TroopsCSS.png 2 TroopsCSS.png 102 TroopsCSS.png 136
TroopsCSS.png Metal Tooth
TroopsCSS.png 155 TroopsCSS.png 40
W1: TroopsCSS.png 40
W2: TroopsCSS.png 82 TroopsCSS.png 118
W3: TroopsCSS.png 100 TroopsCSS.png 100
W1: TroopsCSS.png 40
W2: TroopsCSS.png 82 TroopsCSS.png 118
W3: TroopsCSS.png 89
W1: TroopsCSS.png 40
W2: TroopsCSS.png 156 TroopsCSS.png 2 TroopsCSS.png 92
W1: TroopsCSS.png 40
W2: TroopsCSS.png 146
Sector 7
                
To attack sector 7, set up a little way back from the border as shown in the screenshot otherwise your generals will path around the northern edge of the rocks and be intercepted by the other camp.
VtV5.jpg
TroopsCSS.png 80 TroopsCSS.png 80 TroopsCSS.png 40 W1: TroopsCSS.png 96
W2: TroopsCSS.png 59 TroopsCSS.png 1 TroopsCSS.png 55 TroopsCSS.png 85
W1: TroopsCSS.png 96
W2: TroopsCSS.png 57
TroopsCSS.png 155 TroopsCSS.png 45 TroopsCSS.png 153
W1: TroopsCSS.png 96
W2: TroopsCSS.png 60 TroopsCSS.png 1 TroopsCSS.png 125 TroopsCSS.png 64
W1: TroopsCSS.png 96
W2: TroopsCSS.png 52
TroopsCSS.png 40 TroopsCSS.png 80 TroopsCSS.png 80
(Can be skipped)
W1: TroopsCSS.png 100
W2: TroopsCSS.png 59 TroopsCSS.png 1 TroopsCSS.png 90 TroopsCSS.png 50
W1: TroopsCSS.png 100
W2: TroopsCSS.png 50
W1: TroopsCSS.png 48
W2: TroopsCSS.png 72 TroopsCSS.png 1 TroopsCSS.png 90 TroopsCSS.png 87
W1: TroopsCSS.png 48
W2: TroopsCSS.png 61
TroopsCSS.png Skunk
TroopsCSS.png 80 TroopsCSS.png 100
W1: TroopsCSS.png 75 TroopsCSS.png 50
W2: TroopsCSS.png 49 TroopsCSS.png 1 TroopsCSS.png 120 TroopsCSS.png 30
W1: TroopsCSS.png 75 TroopsCSS.png 50
W2: TroopsCSS.png 47
TroopsCSS.png 55 TroopsCSS.png 5 TroopsCSS.png 120 TroopsCSS.png 20 TroopsCSS.png 54
TroopsCSS.png 76 TroopsCSS.png 1 TroopsCSS.png 123 TroopsCSS.png 50 TroopsCSS.png 63
TroopsCSS.png Wild Mary
TroopsCSS.png Skunk x2
TroopsCSS.png 100 TroopsCSS.png 50
W1: TroopsCSS.png 69
W2: TroopsCSS.png 15 TroopsCSS.png 85 TroopsCSS.png 100
W3: TroopsCSS.png 115 TroopsCSS.png 85
W1: TroopsCSS.png 69
W2: TroopsCSS.png 15 TroopsCSS.png 85 TroopsCSS.png 100
W3: TroopsCSS.png 101
W1: TroopsCSS.png 80 TroopsCSS.png 46 TroopsCSS.png 124
W2: TroopsCSS.png 110 TroopsCSS.png 6 TroopsCSS.png 134
W1: TroopsCSS.png 80 TroopsCSS.png 46 TroopsCSS.png 124
W2: TroopsCSS.png 107
Total Average Losses TroopsCSS.png 2,545 TroopsCSS.png 168 TroopsCSS.png 272 TroopsCSS.png 209 TroopsCSS.png 85
TroopsCSS.png 611 TroopsCSS.png 158 TroopsCSS.png 1,441 TroopsCSS.png 209 TroopsCSS.png 85
TroopsCSS.png 1,545 TroopsCSS.png 36 TroopsCSS.png 434 TroopsCSS.png 164 TroopsCSS.png 46


Bandits

The following bandits are found in Victor the Vicious adventure.

Wild Mary

One-Eyed Bert

Metal Tooth

Skunk

Roughneck

Ranger

Thug

Scavenger

Guard Dog

Gray Wolf


Rewards

Vtv loot.png

Victor vicious rewards.png
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